I think i thought of something, that one rit ash thing is an insane heal... it could be very beneficial with decent restoration, Ether Prodigy can cause quite a bit of damage, but with Generous was Tsungrai, if timed right, could make that little problem nothing more than dust. so here is my build idea
Fire Attunement
Description: For 36-55 seconds, you are attuned to fire. You gain 30% of the energy cost of the spell each time you use Fire Magic.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 45 Seconds.
Linked Attribute: Fire Magic. Increases duration.
Skill Type: Enchantment Spell.
Rodgort's Invocation
Description: Target foe and all foes in the area are struck for 15-99 fire damage and are set on fire for 1-3 seconds.
Energy Cost: 25
Activation Time: 3 Seconds.
Recharge Time: 15 Seconds.
Linked Attribute: Fire Magic. Increases damage dealt and duration.
Skill Type: Spell.
Fireball
Description: Fireball flies toward target foe and explodes on impact, striking for 7-91 fire damage in an area.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 7 Seconds.
Linked Attribute: Fire Magic. Increases damage dealt.
Skill Type: Spell.
Ether Prodigy
Description: Lose all enchantments. For 5-17 seconds, you gain +6 energy regeneration. When Ether Prodigy ends, you take 2 damage for each point of energy you have. This spell causes exhaustion. This is an elite skill.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 5 Seconds.
Linked Attribute: Energy Storage. Increases duration.
Skill Type: Enchantment Spell.
Bed of Coals
Description: Create a Bed of Coals at your location. For 10 seconds, foes standing still near this location are struck for 5-24 damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3-6 seconds.
Energy Cost: 15
Activation Time: 1 Second.
Recharge Time: 30 Seconds.
Linked Attribute: Fire Magic. Increases damage dealt and burning duration.
Skill Type: Spell.
Breath of Fire
Description: Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 5-29 fire damage each second.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 30 Seconds.
Linked Attribute: Fire Magic. Increases damage dealt.
Skill Type: Spell.
Generous was Tsungrai
Description: Sacrifice 10% Health. Hold Tsungrai's ashes for up to 15-51 seconds and gain +50-122 maximum Health. When you drop his ashes, you gain 100-244 Health.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 15 Seconds.
Linked Attribute: Restoration Magic. Increases duration and health recovered.
Skill Type: Spell.
Flesh of my Flesh
Description: Lose half of your Health. Resurrect target ally with your current Health and 5-17% Energy.
Energy Cost: 5
Activation Time: 5 Seconds.
Recharge Time: None.
Linked Attribute: Restoration Magic. Increases Energy recovery.
Skill Type: Spell.
The basic idea behind this is, the ashes can heal a very good amount, without a huge amount of points into them, it instelf only costs 5 energy, so you can spend you extra energy to freaken burn the oppenent away, the ashes should be available a lot of the time anyway, since you are not spamming eithier prodigy or the exhuation will kill you.
Last edited by unholy guardian; Jun 08, 2006 at 03:48 AM // 03:48..
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